A Way Out - Dragomir

Throughout production of A Way Out I was tasked with creating Dragomir, the big friendly man you fight in prison.

My role mainly focused on sculpting, modeling and texturing the head, arms and beard. Dragomir's clothes were sculpted by Carl-Emil Andreasson. I created the final in-game mesh/textures of the body with some additional tweaks in the end. Shaders done by Jon Micheelsen.

Big thanks to everyone at Hazelight! Credit goes to the whole studio. The entire team worked really hard to make this game happen.