A Way Out - Vincent

Throughout production of A Way Out I was tasked with creating one of the main characters, Vincent. It was an honor to be a part of this project and to be entrusted with creating Vincent as he is one of the most important characters in the game. In the end Vincent went through many changes and alterations as our Creative Director, Josef Fares, had a very specific vision of what Vincent should look and feel like.

My role as a character artist mainly focused on sculpting, modeling and texturing the head, body and hair. During the project I always kept an eye on Vincent’s overall look based on the directions from our Creative Director and Art Director. Many of Vincent's great looking outfits were created by Moa Alfredsson and Carl-Emil Andreasson. Shaders were done by Jon Micheelsen.

Big thanks to everyone at Hazelight! Credit goes to the whole studio. The entire team worked really hard to make this game happen.